Elisa Degasperi

VR open call 2026

The VR Health Champions Open Call 2026 is live – apply by 30 November!

The VR Health Champions Open Call 2026 is now open for applications from SMEs across Europe developing breakthrough XR healthcare solutions. Selected participants will receive up to €60,000 in funding and gain access to a dynamic pan-European innovation ecosystem. We are seeking small and medium-sized enterprises (SMEs) specialising in XR healthcare innovation to collaborate with […]

The VR Health Champions Open Call 2026 is live – apply by 30 November! Read More »

MEEVA_news single player

Meeva is developing Vyrithal, a new VR solution

At Meeva, innovation never stops. We are excited to announce that we are working on Vyrithal, our brand-new single-player VR solution designed for neurodivergent teens, especially autistic adolescents. Vyrithal is more than just a game: it is an immersive adventure in the kingdom of Vyrithal, where players train social, emotional, and executive skills through engaging story-driven challenges. From bartering in the Medieval Market,

Meeva is developing Vyrithal, a new VR solution Read More »

Video intervista a Elio Salvadori su “Shaping Purposeful Futures” da parte della Graduate School of Management del Politecnico di Milano

Video interview with Elio Salvadori on “Shaping Purposeful Futures” by the Graduate School of Management at the Politecnico di Milano

Elio Salvadori was interviewed by the Graduate School of Management of the Politecnico di Milano as part of the “Shaping Purposeful Futures” initiative, which aims to promote positive impact initiatives within the GSoM student and alumni community. The video of the interview was published on the official channel of the Graduate School of Management of

Video interview with Elio Salvadori on “Shaping Purposeful Futures” by the Graduate School of Management at the Politecnico di Milano Read More »

From Multiplayer to Home Therapy

From multiplayer to home therapy: how Meeva is redefining XR for neurodivergent youth

How can extended reality make therapy more accessible, engaging, and scalable for neurodivergent adolescents? We sat down with Marco Mosetti, Project Manager at Meeva, to discover how their pioneering XR-based applied game is transforming rehabilitation – and how the VR Health Champions project (VRHC) is powering their journey from clinical centres to family living rooms.

From multiplayer to home therapy: how Meeva is redefining XR for neurodivergent youth Read More »

The VR Health Champions Open Call 2025 is now live — submit your application by 23 June!

Small and medium-sized enterprises (SMEs) from across Europe developing cutting-edge XR healthcare solutions are now invited to apply. Selected candidates will be awarded up to €40,000 in funding and gain access to a vibrant pan-European innovation network. The VR Health Champions Open Call 2025 has officially begun! We are looking for ambitious SMEs to work

The VR Health Champions Open Call 2025 is now live — submit your application by 23 June! Read More »

Articolo su MEEVA nell’inserto di “La Repubblica” su Impatto Positivo, rubrica gestita dalla GSoM del Politecnico di Milano

Article on MEEVA in the supplement to La Repubblica on Positive Impact, a column managed by the GSoM of the Politecnico di Milano

Elio Salvadori was interviewed by journalist Giulia Cimpanelli from La Repubblica to talk about how MEEVA came about and the needs of the autistic community and their families. The article was published in the “Impatto Positivo” column managed by the Graduate School of Management of the Politecnico di Milano. A big thank you to the

Article on MEEVA in the supplement to La Repubblica on Positive Impact, a column managed by the GSoM of the Politecnico di Milano Read More »

Elio Salvadori interviewed by Trentino TV to talk about his experience with MEEVA

Elio Salvadori was a guest on Trentino TV’s program “Mattino Insieme – Generazione Z” hosted by Anna Nadalini and Elvira Caporusso to talk not only about the activities of MEEVA Srl Società Benefit, but also about autism and neurodiversity, and the role of video games and virtual reality for social and therapeutic purposes. LINK to

Elio Salvadori interviewed by Trentino TV to talk about his experience with MEEVA Read More »

MEEVA has been nominated for the prestigious Italian Kindness Award 2024

We are pleased to announce that MEEVA Società Benefit has been nominated for the prestigious 2024 Italian Kindness Award in the “Kind Company” category! The award is presented annually by the Club degli Uomini Gentili (Club of Kind Men), a national association that promotes a widespread culture of kindness, respect, and courtesy. LINK to the

MEEVA has been nominated for the prestigious Italian Kindness Award 2024 Read More »

MEEVA partecipa al convegno online “The Power of Play - Gaming for Mental Health”

MEEVA participates in the online conference “The Power of Play – Gaming for Mental Health”

Elio Salvadori was among the speakers at this online event, which aims to explore the therapeutic potential of digital games. The event, organized by Francesco Bocci, founder of the Video Game Therapy® community, featured keynote speeches by overseas experts such as Ryan Douglas (co-founder of DeepWell DTx), Samuel R. Browd, M.D., Ph.D. (pediatric neurosurgeon and

MEEVA participates in the online conference “The Power of Play – Gaming for Mental Health” Read More »

Elio Salvadori ospite del podcast ItaGame

Elio Salvadori guest on the ItaGame podcast interviewed on MEEVA

Elio Salvadori was a guest on the ItaGame podcast in the MindGame section run by Dr. Francesco Bocci, psychologist and inventor of Video Game Therapy®. It was an excellent opportunity to describe how MEEVA came about and what the latest developments are! A big thank you to Francesco for the kind invitation! LINK to video

Elio Salvadori guest on the ItaGame podcast interviewed on MEEVA Read More »

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